local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 201011047
L1_1 = {}
L2_1 = {}
L2_1.config_id = 236
L2_1.monster_id = 21010201
L3_1 = {}
L3_1.x = 22.381
L3_1.y = 0.8
L3_1.z = -132.052
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 97.396
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 7
L2_1.disableWander = true
L3_1 = {}
L4_1 = 1008
L5_1 = 1019
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.affix = L3_1
L2_1.isElite = true
L3_1 = {}
L3_1.config_id = 237
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 22.079
L4_1.y = 0.8
L4_1.z = -141.533
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 84.642
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 7
L3_1.disableWander = true
L4_1 = {}
L5_1 = 1008
L6_1 = 1019
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.affix = L4_1
L3_1.isElite = true
L4_1 = {}
L4_1.config_id = 238
L4_1.monster_id = 21010701
L5_1 = {}
L5_1.x = 25.788
L5_1.y = 0.8
L5_1.z = -136.986
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 87.238
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 7
L4_1.disableWander = true
L5_1 = {}
L6_1 = 1008
L7_1 = 1019
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.affix = L5_1
L4_1.isElite = true
L5_1 = {}
L5_1.config_id = 239
L5_1.monster_id = 21020201
L6_1 = {}
L6_1.x = 21.419
L6_1.y = 0.8
L6_1.z = -136.951
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 92.144
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 7
L5_1.disableWander = true
L6_1 = {}
L7_1 = 1008
L8_1 = 1018
L6_1[1] = L7_1
L6_1[2] = L8_1
L5_1.affix = L6_1
L5_1.isElite = true
L6_1 = {}
L6_1.config_id = 262
L6_1.monster_id = 20011201
L7_1 = {}
L7_1.x = 25.707
L7_1.y = 0.8
L7_1.z = -143.527
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 46.555
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 7
L6_1.disableWander = true
L7_1 = {}
L8_1 = 1008
L9_1 = 1019
L7_1[1] = L8_1
L7_1[2] = L9_1
L6_1.affix = L7_1
L6_1.isElite = true
L7_1 = {}
L7_1.config_id = 263
L7_1.monster_id = 20011201
L8_1 = {}
L8_1.x = 25.498
L8_1.y = 0.8
L8_1.z = -130.435
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 118.855
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 7
L7_1.disableWander = true
L8_1 = {}
L9_1 = 1008
L10_1 = 1019
L8_1[1] = L9_1
L8_1[2] = L10_1
L7_1.affix = L8_1
L7_1.isElite = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000156
L2_1.name = "ANY_MONSTER_DIE_156"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_156"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_156"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 236
L6_1 = 237
L7_1 = 238
L8_1 = 239
L9_1 = 262
L10_1 = 263
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_156"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_156 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 201011051
  L4_2.suite = 2
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_156 = L1_1
